Przejdź do głównej zawartości

Ludum Dare 41 !!!

Hey Hey Hello!
I have to say that: EVERY GAMEDEV GUY HAS TO COMPLETE AT LEAST ONE GAME JAM IN HIS CAREER. Thanks for reading! Bye.


I'm kidding. Today I will talk about my sound design in our Ludum Dare 41 game called "Trishoot".

Here's the link to Trishoot : https://ldjam.com/events/ludum-dare/41/trishoot  (just download and play :) ) 

                                                      (this is the shoot of the gameplay)

The concept of this game came from game designer - Kornel - who shot an idea "Let's compare match-3 with shooter). Oh I just forgot to mention : theme of LD41 was "Combine 2 incompatible genres". So whole team loved the Kornel's idea, and we started prototyping. When I heard this concept, I immediately looking for the best audio solution of this game. Lucky (or unlucky xD) for me was fact, that we haven't any graphic artists, so (I did some sketches when I was young xD) I decided to make a graphics too. That was a really good option for me and audio, because I was the creator of whole world, not only as sound designer, but also an art artist (art... big word :D )

                                                        (me @ composing main theme of Trishoot)

 I thought that funny, cartoon style will be perfect for 72 hours game. I also decided to make characters only with paper and black lineart. So that the art style was born :D. I really love unconventional indie games, like samorost, chuchel, or funny series of Rayman. So I shoot to my teammates : "our characters will talk to us! With their languages". Me and my girlfriend recorded some funny voices of "blablabla" "pimpom" and others, I also pitched it a bit, equalize and voila! We've got a nice cartoonish voice acting! 

Main character is moving on a paper-like arena and wields big shotgun. Shotgun has got two actions: shooting and reloading. Shooting sound is made with wooden-gun-toy sound:


and a hit sound. Reloadin is a standard reloading for every half-automatic shotguns (ka-tching!)

Walking sound of main character is made from sunflower seed that hits cardboard :

Popping sound is made from my mouth :D You have to close your lips as strong as you can and try to blow air on it. (I know it sounds riddiculus :D )

I decided to make a video where I explain more the process of creating soundtrack and sound design of Trishoot, so stay tune! And play a games!

Komentarze

Popularne posty z tego bloga

About music... SoS music chart 01 !!!1!oneone!!

Hi guys! March was a really busy month for me... so I didn't have much time to post here. April started a little bit (slightly :D ) lighter so my first thought was "hey Chris! move your ass and post on your blog you little bastard!". I know - Speed of Sound is about sound design in games, movies, media, but I think, good sound designers are also music lovers. So I decided to make a top 5 of my favourite (mostly played) music tracks for each month. I love my music folders, my music "routine" but I'm also open for a new music, so guys don't be surprised when you will see the same tracks few months in a row :D Let's start: No5 - Deadmau5 - Cat Thruster - I love Deadmau5 catchy, hypnotizing beats with analogue feeling. Cat Thruster starts with lovely lovely bassline. It reminds me the best 70s funky basslines. Really good mixed with kickdrum attacks listener with good energetic vibe. No4 - Lights & Motion - Pandora - Post rock is new...

Tsugi GameSynth - Perfect tool that can replace human?

Hi Guys! I fought with  myself about this decision, but yeah... tomorrow there won't be new episode of SoS... It's really hard for me to do this, but I really want to create material with the highest quality content inside of my videos. Now I'm just empty with ideas for next video. I need to rework my creating system, maybe I will make a live streams? And then post this videos on Youtube and Facebook? I hope that you will understand... But now I'm so happy to announce new type of posts on my blog: Sound Design Deals! Sound Design is not only recording and creating. Good sound designer has to use software as good as it possible. But software is expensive as hell (I know something of it, because I live in Poland... Prices are 3-4 times bigger than rest of the world :(  ) . So I decided to put in one place most interesting offers for a one or two weeks. You will find there Kontakt libraries, standalone plugins, and many more! For the first shot I will talk about new...

Speed of Sound Episode 06 - Skeleton sounds mixing

Hi Guys! Ehh tough week... tons of great projects, hours of mixing, recording and other works. But here it is... not so polished, but episode six is online. I recorded it so fast that I forgot to show you full sample of skeleton's death :D only you can hear layers... but I believe You've got big imagination. I need to go to sleep. But after that catch!