Hi guys!! I knew this moment will come : my first FMOD tutorial :) I love this middleware for the easy and friendly interface, and tons of ideas that're coming through the hours of working:) So I came with idea to create FMOD event, where you can control few sounds and actions with only one parameter (knoob) and I'm a big fan of Battle Royale games, where my older (and more mature) friends - sound designers invented a tricky method to inform a player that his ammo is getting lower. They made it by change the sound of shooting bullets through the whole ammo magazine. This is my first time in front of camera... Guys I was stressed as F5#K!! :) I totally forgot what I was talkin' about! :D But everything for You ;) Catch!!