Przejdź do głównej zawartości

Speed of Sound Episode 06 - Skeleton sounds mixing

Hi Guys!
Ehh tough week... tons of great projects, hours of mixing, recording and other works. But here it is... not so polished, but episode six is online. I recorded it so fast that I forgot to show you full sample of skeleton's death :D only you can hear layers... but I believe You've got big imagination. I need to go to sleep. But after that catch!


Komentarze

Popularne posty z tego bloga

Hello World!

Hello Everyone! 
It's really hard to begin, but now this is my first step into sharing my knowledge with You guys!

Maybe I will start from introducing myself. My name is Krzysztof Kus and I am a sound designer and music composer from Kraków (Poland). I started my music and sound journey in 2005 when I loved sick trance beats. Yeah trance music turned me on! As a young kid I was dreaming about turning melodies in my head into real musical pieces. Tons of determination and motivation later I made my first hands up (it's a kind of trance music) track. It sounded awful as hell but I was proud! After many years I'm owner of a Synthphonia - epic music composing company, I'm also a game and movies sound designer, post-producer, even a voice actor! Look what sick trance music did to me! :D 

Everyone in his/her live will say to itself : if I want to increase my skills, I need to share my knowledge to other people. It's a duty. So... Welcome in my video blog series called : Spe…

Speed of Sound Episode 2 - Monster's Stomp!

Hey Hey hello!
Fast as light and happy as hell (I don't know exactly if the hell is happy but who cares) bringing You Episode 2 in our journey into sound design tricks! :)

Today I will talk about monster's stomps. I'm gonna show You my way to create stomps/footsteps etc. I will work on one case so prepare your ears :) It will be fun!

It's my second video so REALLY sorry about some mistakes. Video editing freaks me out but everything fot YOU :)

So... BADABOOOM!!!!


Ludum Dare 41 !!!

Hey Hey Hello! I have to say that: EVERY GAMEDEV GUY HAS TO COMPLETE AT LEAST ONE GAME JAM IN HIS CAREER. Thanks for reading! Bye.

I'm kidding. Today I will talk about my sound design in our Ludum Dare 41 game called "Trishoot".
Here's the link to Trishoot : https://ldjam.com/events/ludum-dare/41/trishoot  (just download and play :) ) 
(this is the shoot of the gameplay)
The concept of this game came from game designer - Kornel - who shot an idea "Let's compare match-3 with shooter). Oh I just forgot to mention : theme of LD41 was "Combine 2 incompatible genres". So whole team loved the Kornel's idea, and we started prototyping. When I heard this concept, I immediately looking for the best audio solution of this game. Lucky (or unlucky xD) for me was fact, that we haven't any graphic artists, so (I did some sketches when I was young xD) I decided to make a graphics too. That was a really good option for me and audio, because I was the creat…